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Social Awareness
Through Interactive Design
About
An online session for stakeholders to participate in designing the content of the game. The purpose of the session is to make the social scenarios and stereotypical statments relevant to the audience.
The stakeholders involved:
3 students, each from PIS and TNG
2 teachers from each from PIS and TNG
2 parents
Process
1- Brainstorming session
Create mind map related to gender and education by inviting stakeholders.
Sub-topics:
Gender
Education systems
Family
Community
Society
2- List, action plan, catogery
1st Step- List of Scenarios
2nd Step- Categorize
3rd Step Proposed Solution: Action plans
Brainstorming Session: Mind map created on an online brainstorming website, mindmiester

List and action plan


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